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#include "src/graph/template.hpp"
#pragma once
#include <bits/stdc++.h>
using namespace std;
template <typename T = long long> struct Edge {
int from, to;
T cost;
Edge(int from, int to, T cost = 1) : from(from), to(to), cost(cost) {}
};
template <typename T = long long> using Edges = vector<Edge<T>>;
template <typename T = long long> using Graph = vector<Edges<T>>;
template <typename T = long long> using Matrix = vector<vector<T>>;
#line 2 "src/graph/template.hpp"
#include <bits/stdc++.h>
using namespace std;
template <typename T = long long> struct Edge {
int from, to;
T cost;
Edge(int from, int to, T cost = 1) : from(from), to(to), cost(cost) {}
};
template <typename T = long long> using Edges = vector<Edge<T>>;
template <typename T = long long> using Graph = vector<Edges<T>>;
template <typename T = long long> using Matrix = vector<vector<T>>;